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Subject: -24- Coplanar Polygons & pfDecal on certain platforms
Date: 8 Apr 1994 00:00:01 EST
pfDecal works only on machines that support the stencil or
displacepolygon command. The default decaling mode for PFDECAL_BASE
now uses displacepolygon instead of stencil. This can significantly
improve rendering performance but can result in visual anomalies
where layer polygons incorrectly "poke" through other geometry. If
you wish the old behavior then specify the PFDECAL_BASE_HIGH_QUALITY
token.
Up: SGI performer Frequently Asked Questions (FAQ)
Next: -25- Networked graphics
Previous: -23- Z buffer configuration on 4.0.5 RealityEngine