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Subject: -57- How can I translate screen (x,y) coords into world
(x,y,z) coords?
Date: 07 May 1993 00:00:01 EST
Check the manual page for mapw(3G) or mapw2(3G). mapw() returns a
line into (x,y,z) space.
Up: SGI graphics Frequently Asked Questions (FAQ)
Next: -58- How can I translate world (x,y,z) coords into screen (x,y) coords?
Previous: -56- What does ERR_WMANIPC mean?